Brainy Math

Brainy Math consists of equations for users to solve. After launching Brainy Math, users can select if they want to solve easy, medium, hard, or very hard equations. Once a level is selected, users are presented with an equation to solve, and a workspace on which they can either draw or type information. As users solve the equation, Brainy Math times them. Then, after they solve the equation, users must type their answer in the “x=” area and tap the “go” button. Once “go” is tapped, users are taken to the next screen, on which they can see if…

Review Overview

A. Instruction - 6.2
B. Design - 8.2
C. Engagement - 7.4

7.3

The Perfect App for Supporting Algebraic Instruction

7
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Brainy Math consists of equations for users to solve. After launching Brainy Math, users can select if they want to solve easy, medium, hard, or very hard equations. Once a level is selected, users are presented with an equation to solve, and a workspace on which they can either draw or type information. As users solve the equation, Brainy Math times them. Then, after they solve the equation, users must type their answer in the “x=” area and tap the “go” button. Once “go” is tapped, users are taken to the next screen, on which they can see if their answer is correct and how long it took them to solve the equation. They can tap the “solution” button for a detailed description about how to solve the equation. Finally, on this screen, users can choose to solve another equation or return to the home screen. Additionally, users can share their response on social media or over email.

Instructional Ideas

  1. Teachers can have students solve equations aligned to their ability level using this app. Because students can pick the level that is most appropriate for their ability, this app supports differentiated instruction.
  2. Once students progress to equations that are just outside of their ability level, they can attempt to solve them and then review the solution for how to solve them. Next, they can reinforce their learning of the solution by explaining it to a classmate.
  3. After using this app, students can model its methods. To do so, students can first solve an equation algebraically. Next, they can write down the steps they used to solve the equation in a way that models the method used by this app.
  4. Because this app times students as they solve equations, teachers can create a friendly class competition to see which student can solve an equation the quickest.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

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