App Reviews http://appedreview.com/app The Leading Authority on EdTech Fri, 24 Mar 2017 15:39:49 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.3 NewseumED http://appedreview.com/app/newseumed/ Fri, 24 Mar 2017 15:37:50 +0000 http://appedreview.com/app/?p=9253

Free! NewseumEd is a comprehensive website dedicated to providing key background information related to current events.  After registering, users can navigate the website using the buttons on the left of the screen. The “ED Tools” button provides users with access to a variety of documents (e.g., units and lessons, activities and questions, case studies, artifacts, ...

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NewseumEd is a comprehensive website dedicated to providing key background information related to current events.  After registering, users can navigate the website using the buttons on the left of the screen. The “ED Tools” button provides users with access to a variety of documents (e.g., units and lessons, activities and questions, case studies, artifacts, timelines, maps, and quizzes) that can be sorted by topic, theme, century, state, grade level, and format (e.g., online, in the classroom, or at Newseum). Once sorted, users can click a document to access it. The “ED Classes & Training” button provides instant access to online courses. Users can browse the courses by title and standards, or they can sort them by intended audience (e.g., Students, Educators, and Professionals). The “ED Collections” button provides users with primary resources about a variety of topics (e.g., elections, Civil Rights, Women’s Rights, 9/11), and users can explore the resources to learn more about the topics. The “ED Ideas” button includes lesson plans, professional development, and other course materials teacher users can bring into their classroom to support their teaching about a specific topic.

Classroom Applications

  1. When planning a lesson about a historical topic, teachers can browse the “ED Tools” section of this website to locate materials that can enrich their instruction. To do so, teachers can use the “Filter & Search” tool to help them locate the information. Once materials of interest are found, teachers can click them to learn about the materials and gather ideas for using them.
  2. For their own professional development, teachers can click the “ED Classes & Training” button to access courses about a variety of topics that they can complete. After taking a course, teachers can bring that knowledge into lessons they currently lead about that topic.
  3. As an independent learning activity, teachers can have students choose a course from the “ED Classes & Training” section of this website. Students can then complete the course independently and then present the information they learned from the lesson to the class. Students can share that information in a whole group presentation, in small groups, or by posting it to a class website.
  4. To freshen their instruction, teachers can click the “ED Ideas” section of the website to read about topics of interest. After reading about a topic, teachers can plan instruction that brings that topic into their classroom.
  5. Teachers can have their students visit the “ED Collections” section of the website. Next, they can have students pick a topic of interest and explore the information the website provides about it. When finished, teachers can have students share that information about making an infographic, presentation, movie, or some other document that can be uploaded to a class website and viewed by their classmates. That way, students will be able to share their learning. Teachers can then have classmates choose a new topic based on their classmates’ work and repeat the cycle.
A1. Productivity
A2. Frequency
A3. Guidance
A4. Relevance
A5. Credibility
A6. Differentiation
0 star = Not Applicable
B1. Multipurpose
B2. Collaboration & Communication
B3. Ability to Save Progress
B4. Modifications
B5. Platform Integration
B6. Security
0 star = Not Applicable
C1. Navigation
C2. Ease of Use
C3. Customization
C4. Aesthetics
C5. Screen Design
C6. Information Presentation
C7. Media Integration
C8. Free of Distractors
0 star = Not Applicable

Screenshots

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Matific http://appedreview.com/app/matific/ Thu, 23 Mar 2017 15:11:53 +0000 http://appedreview.com/app/?p=9244

Freemium! Matific contains a series of learning activities designed to developed users’ math skills in grades K-6. From the main page, users can sort the math activities by grade, curriculum, book, or test practice. Once sorted, users can pick an activity of interest, and the website will load it. The activity will then prompt users ...

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Matific contains a series of learning activities designed to developed users’ math skills in grades K-6. From the main page, users can sort the math activities by grade, curriculum, book, or test practice. Once sorted, users can pick an activity of interest, and the website will load it. The activity will then prompt users to complete it by calculating answers, choosing objects, moving shapes, or interacting with the problem in some other way. If users are correct, the website indicates so by making a chiming noise. If users are incorrect, the website makes a honking sound and users can try again.

Please Note: Users are only able to access a limited amount of content for free, and this review was based on the free version. Users will need to subscribe to Matific in order to access all of its content and supplemental materials.

Instructional Ideas

  1. After a lesson about a mathematical topic, teachers can have students complete an activity on this website that reinforces their learning. When finished, teachers can ask students what they did, how they performed, and if they had any additional questions.
  2. After students complete an exercise from this website, teachers can facilitate a discussion where students explain when they would use the skill from the exercise in their daily lives. That way, it will add relevancy to the exercises they are completing.
  3. To support their learning, teachers can first break their students into small groups, and each group can be assigned an exercise to complete. Afterwards, the group can plan how to act out the exercise and, when ready, perform it in front of their class. In this way, students will be transferring the skill from being computer based to being a presentation.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Starfall http://appedreview.com/app/starfall/ Wed, 22 Mar 2017 15:08:35 +0000 http://appedreview.com/app/?p=9230

Fremium! Starfall is a non-profit website that includes phonics-based exercises, books, and activities. After launching the website, users can access its content by clicking on one of the different activity types. By clicking the “ABCs” activity, the website loads the complete alphabet and users can click on a letter to view a short video about ...

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Starfall is a non-profit website that includes phonics-based exercises, books, and activities. After launching the website, users can access its content by clicking on one of the different activity types. By clicking the “ABCs” activity, the website loads the complete alphabet and users can click on a letter to view a short video about it. The “Learn to Read” activity provides a series of exercises designed to teach letter blends and simple words by dragging letters together to form words. The “It’s Fun to Read” activity lets users pick a topic and then they are directed to click certain objects on the screen to complete the exercises. Finally, the “I’m Reading” activity lets users choose a topic of interest and then a book about it. At this point, users can choose to read the book independently or they can click the “Horn” icon to have the website read the book to them.

Please Note: This review focused on the free phonics materials included in this website. Additional curriculum materials are available for a fee and some math exercises are also provided.

Instructional Ideas

  1. After modeling a letter sound, teachers can have students complete a “Learn to Read” activity that reinforces that skill. As students complete the activity, teachers can make sweeps of the room and offer support to students as needed.
  2. Before or after carpet time, teachers can have students view the different letter videos posted to the “ABCs” activity section of the website. The goal is to provide repeated exposures to the letters and their sounds so the letters begin to become automatic.
  3. Students can continue developing their reading comprehension skills by completing the “Learning to Read” activities. While they complete these activities, teachers can make sweeps of the room and have students summarize the different activities they are completing.
  4. To individualize the reading experience, students can select a book from the “I’m Reading” library and read it independently or have the website read it to them. Next, teachers can ask students questions about the book, such as: (1) What was your favorite part of the book?, (2) What was the book about?, and (3) If you were going to change one thing about the book, what would it be?
  5. To develop students’’ reading abilities, they can choose a book from the “I’m Reading” library. Next, they can have the website read a page of the book to them. Then, before advancing pages, students can read the words aloud and then advance pages. The goal of this activity is to continue developing students’ fluency.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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BeginBand http://appedreview.com/app/beginband/ Tue, 21 Mar 2017 14:50:50 +0000 http://appedreview.com/app/?p=9223

Free! BeginBand provides information for novice musicians who are interested in joining a school band or orchestra. From its homepage, BeginBand provides an overview of the website. Users can then click the different options on the left side of the screen to navigate the website’s content. The “Why Join a Band” section offers reasons for ...

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BeginBand provides information for novice musicians who are interested in joining a school band or orchestra. From its homepage, BeginBand provides an overview of the website. Users can then click the different options on the left side of the screen to navigate the website’s content. The “Why Join a Band” section offers reasons for users to join a band. The “Articles and Information” section provides general information about joining a band and answers to frequently asked questions. The “Sound Clips” button lets users click a commonly used instrument and hear a recording of it being played. The “About BeginBand” and “Contact Us” provides general information about the website and a form for emailing the website’s developers. On the right side column, it lists instruments by family, and users can click an instrument’s family or name to access information about it.

Instructional Ideas

  1. To support students in identifying instruments by sound, teachers can turn off their monitor and play an instrument for the entire class to hear. When students recognize the instrument, they can raise their hand and state its name. If the students are correct, teachers can ask them to describe the sound the instrument makes, what the sound reminds them of, and/or when they think that that instrument would be played outside of an orchestra.
  2. Students can research an instrument or a family of instruments to create an infographic. When locating information for their infographic, students can use this website. Once finished, students can share their infographic by posting it to a class website.
  3. Teachers can assign students a frequently asked question. To complete this activity, students will first need to read and summarize the information. Next, they can critique the information by explaining if they agree, disagree, and/or have additional information to offer about the question. Students can then share their work in small groups, to the whole class, or by posting it to a class website.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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FlipGrid http://appedreview.com/app/flipgrid/ Mon, 20 Mar 2017 16:00:53 +0000 http://appedreview.com/app/?p=9209

Freemium! FlipGrid is a platform for users to share their thoughts via video in response to a prompt. To begin, teacher users must first create a FlipGrid, and once created, students can respond to it. To make a FlipGrid, teacher users will need to launch the FlipGrid website, register with it, and then log in. ...

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FlipGrid is a platform for users to share their thoughts via video in response to a prompt. To begin, teacher users must first create a FlipGrid, and once created, students can respond to it. To make a FlipGrid, teacher users will need to launch the FlipGrid website, register with it, and then log in. (Teacher users can make one FlipGrid for free. They will need to subscribe in order to make multiple FlipGrids.) Once logged in, teacher users will need to click the “+ New Grid” button to begin creating their FlipGrid. As they do, teacher users can add text and video to prompt their student users about the topic. In addition, teacher users can choose from a variety of settings when deciding how students will respond, such as password protection, inserting images, email notifications, and more. Once they have created their FlipGrid, teacher users can share it with their student users by sending them the “Topic Link” address for their FlipGrid. (This link can be accessed after the FlipGrid is created by clicking the “Topic Actions” button, which becomes available after creating a FlipGrid.) Student users can then insert the “Topic Link” address into their browser and respond to the FlipGrid. As student users respond, teacher and student users will be able to view them. After creating a least one FlipGrid, teacher users can view student interactions with the analytics that are available under the “Dashboard” and “MyGrids” options. In addition, users can also view and respond to a variety of other FlipGrids by clicking the “Connections” option. When viewing these FlipGrids, users are able to respond to each other and view fellow users’ responses.

Instructional Ideas

  1. Teachers can have students read about a current event or a controversial topic. Next, teachers can create a FlipGrid that summarizes the main points from the reading before asking students to respond by sharing their ideas. Students can then view their peers’ responses and comment back. To conclude the activity, teachers can have students journal a summary of their thoughts.
  2. Instead of a full class discussion or having students respond to a discussion board prompt in text, teachers can create a FlipGrid and have students respond to it as an alternative.
  3. Teachers can create an assignment where students must give a 90-second presentation. The assignment can be for students to create an advertisement, summarize information about a topic, recite a poem they wrote, or anything else that can be reasonably completed within 90 seconds. Once students post their presentation, their classmates can view and respond to it by stating what they liked and/or ideas for improving it.
  4. Teachers can view and search the FlipGrids posted in the “Connections” section of the website and identify one that relates to their class. Teachers can then share that FlipGrid with their students and have them view the introduction and responses before adding their own response to it. Teachers can complete this activity by having a discussion that summarizes the main ideas about that FlipGird and sharing their thoughts about those ideas.
  5. As part of an assignment, teachers can let students make a FlipGrid and share it with their classmates. This assignment can be part of a student presentation or response to a reading. The main idea is for students to ask an open-ended question that engages their classmates and catalyzes a discussion.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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ENGINEERING.com http://appedreview.com/app/engineering-com/ Fri, 17 Mar 2017 16:16:58 +0000 http://appedreview.com/app/?p=9200

Free! ENGINEERING.com is a website dedicated to STEM. With the buttons at the top of the screen, users can read news, play games, access resources, view videos, and attend webinars that all relate to the field of STEM. Specifically, the “News” and “Industries” buttons provide access to recent events, happenings, and reports in STEM. Once ...

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ENGINEERING.com is a website dedicated to STEM. With the buttons at the top of the screen, users can read news, play games, access resources, view videos, and attend webinars that all relate to the field of STEM. Specifically, the “News” and “Industries” buttons provide access to recent events, happenings, and reports in STEM. Once a piece of content is found, users can click on it to access the information. The “Jobs” button lets users search for jobs in the STEM field by location and keyword. When users find a job of interest, they can click on it to read the details. The “Games” button contains links to multiple games, and each game emphasizes angles, velocity, and strategy to score points and advance levels. The “Video” button provides access to news-related items in the field of STEM, and users can fast forward, rewind, and share the videos over social media. The “Resources” button lets users search the website’s content with filters, and users can click on the content that matches their searches to access it. Finally, the “Webinar” button presents a topic in STEM, and users can sign up to attend the virtual session on their computer.

Instructional Ideas

  1. Teachers can have their students read a report, news article, or view a video of interest found this website. Next, students can summarize the content in their words and create an infographic using a tool like Smore or Poster My Wall to share that information with classmates.
  2. Teachers can have students attend a webinar hosted on this website and then share the important pieces of information to their classmates. During the webinar, students will be responsible for taking notes. That way, when they share the pertinent information from the webinar, they will have a resource to use.
  3. Students can choose one of the games on this website and play it for a period of time. After doing so, teachers can have students explain the STEM concepts they used to progress in the game and provide examples of how those concepts were part of the game. For advanced students, teachers can put them in small groups and together they can attempt to recreate the digital game using paper-and-pencil materials.
  4. For students who are interested in working in the field of STEM, teachers can have them read the job descriptions posted to this website. Next, teachers can have students identify the activities, courses, and internships they could complete to begin preparing themselves for jobs in that field and journal about them. That way, over the course of a year, students can begin taking actions to complete the items they identified.
  5. Students can view the different industries listed in this website and browse the information provided about them. Next, teachers can have students rank the industries by which they think are the most to least likely to experience growth in the next 20 years. For each industry, students will have to write a brief commentary that justifies their ranking of it. Once completed, teachers can parlay these rankings into a class conversation.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Emaze http://appedreview.com/app/emaze/ Wed, 15 Mar 2017 14:47:44 +0000 http://appedreview.com/app/?p=9186

Freemium! Emaze is a web-based tool for creating presentations. To begin, users must first register with the website. Once logged in, users can tap the “Create New” button to start making a presentation. Next, users must select the type of presentation they wish to make and a template for it, and they can preview templates ...

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Emaze is a web-based tool for creating presentations. To begin, users must first register with the website. Once logged in, users can tap the “Create New” button to start making a presentation. Next, users must select the type of presentation they wish to make and a template for it, and they can preview templates before choosing one. (If users wish to create a blank presentation, they can do so by choosing that option when selecting a template.) Emaze then loads the template, and users can modify its content by selecting the different elements (e.g., text, and images) and making the changes. To further customize the presentation, users can add their own images, text, media, and widgets with the buttons located at the top of the screen. The “Image” option allows users to upload their own images or search online for images to add to their presentation. The “Text” option lets users write and stylize their own text for the presentation. The “Media” option lets users input videos hosted on other websites (e.g., YouTube) directly into their presentation. The “Widgets” option allows users to connect their own social media channels to the presentation. Also, the “Add” button on the top left of the screen lets users insert additional slides to their presentation (depending on the template selected) and import PowerPoint slides directly into their Emaze presentation. At any time, users can tap the “View” button to play their presentation. When finished, users must tap the “Save” button and title their presentation. They can click the “Download” button to view their presentation in the Emaze viewer (a separate, free download is required), in a zipped HTML file, as a video file, or PDF. In addition, users can tap the “Share” button to send the presentation out over the user’s social media channels, via email, by a link, or embedding it within another website or presentation. After users create a presentation, they can go to the dashboard by clicking the “Emazae” icon on the top left of the screen. From their dashboard, they can tap the “Home” button to view and use featured templates, the “My” button to view presentations they made and to begin making a new one, the “Shared” button to view presentations that they have shared with other users, and the “Explore” button to view presentations made by other users.

Instructional Ideas

  1. When making a presentation, students and/or teachers can use Emaze to create a visual aid to enhance their presentation. That way, as they provide information orally, their audience will also be able to view information.
  2. To develop their ability for producing presentations, teachers can assign a student or small groups of students a topic. Next, students will have to choose a template for their topic based on the choices provided by this website and customize it for their topic. When finished, students can post a link to their presentation to a class website, and their classmates can post comments in response that express what they liked about the presentation and ideas for improving it. The students who made the presentation can then read the comments and revise their presentations based on them.
  3. After students gain familiarity with Emaze, they can compare it to other presentation software like Prezi, PowerPoint, Smore, Bitable, Visme, and Animatron. Students can then create a presentation using the software they prefer to discuss the strengths and shortcomings of each piece of software.
  4. Instead of or in addition to writing a traditional paper, students can make a presentation using this website and share it with their classmates by presenting it to the whole class, in small groups, or by posting it online.
  5. When planning a presentation, students can view the ones already created by other users and housed under the “Explore” tab on the dashboard. With a partner, students can identify presentation characteristics they liked, did not like, and ways to use some of the characteristics they liked into their presentation.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

  

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Smore http://appedreview.com/app/smore/ Mon, 13 Mar 2017 15:34:24 +0000 http://appedreview.com/app/?p=9176

Free! Smore is a tool for creating, sharing, storing, and browsing infographics. To begin, users must register with Smore, click the “Start a New Flyer” button on the top right, and choose the type of flyer they wish to create. At this point, Smore loads a template, and users can click its different boxes to ...

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Smore is a tool for creating, sharing, storing, and browsing infographics. To begin, users must register with Smore, click the “Start a New Flyer” button on the top right, and choose the type of flyer they wish to create. At this point, Smore loads a template, and users can click its different boxes to insert text, images, links, videos, and more into it. Users can manipulate the background of the screen behind their flyer, color scheme for the flyer, and the font for the letters with the tools on the right of then screen. When finished, users can click the “Done Editing” button on the right of the screen, and then use the built-in tools to share their work. They can also share the flyer using the provided link on the right side of the screen. On the top of screen, users can click the “Your Flyers” to view the flyers they have created, the “You” button to view their profile, the “New Flyer” button to begin making another flyer, and the “Educator Hive” button to view Smores made for instructional or professional development purposes.

 Instructional Ideas

  1. After reading a text, students can create a Smore that captures the text’s main point(s), theme(s), argument(s), or plot. Students can combine text, images, and other features to capture essential information from the text. When finished, students can post their work to a class website using the link.
  2. When studying a historical or current event, students can use Smore to create an infographic for it that includes the where, what, why, and when for the event. Furthermore, if the event is made of multiple events, teachers can break the big event into smaller events and assign each student or groups of students in class to make an infographic for each smaller events. For example, if studying World War II, teachers can break that event into different battles, meetings, and occurrences and have students make an infographic for each one. When finished, teachers can devise a method for students to post their infographic to a class website so that the events can be viewed in chronological order.
  3. When studying a procedure or method, students can break it into steps and outline how to complete the procedure or method on an infographic. When finished, students can post their completed infographic to a class website using the provided link.
  4. When presenting information, students can use an infographic they created using Smore instead of a more traditional software tool (e.g., PowerPoint, Google Slides, and Prezi). After making the presentation, students can talk about what they liked and did not like about using Smore.
  5. To involve parents/guardians and stakeholders about what is happening in the classroom, teachers can have students create a newsletter using Smore that shares what they have been learning, doing, and studying in class as well as upcoming assignments, events, and field trips. When completed, students can email their newsletter to their parents/guardians.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Go Formative http://appedreview.com/app/go-formative/ Thu, 09 Mar 2017 15:35:37 +0000 http://appedreview.com/app/?p=9164

Free! Go Formative is a web-based tool used to assess and monitor student learning. To begin, users must register as either a teacher or a student. (For the intent of this review, it will be discussed from the teacher perspective.) Next, users will see their dashboard, which allows them to add and edit assignments, their ...

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Go Formative is a web-based tool used to assess and monitor student learning. To begin, users must register as either a teacher or a student. (For the intent of this review, it will be discussed from the teacher perspective.) Next, users will see their dashboard, which allows them to add and edit assignments, their profile, and classes. First, to add an assignment, users must click the “New Assignment” button. Next, users can title the assignment by adding text to replace the “Untitled Formative” title that is already in place. Users can then add multiple choice, show your work, short answer, and true/false questions by choosing the options and inputting the content. If users wish to insert information, they can do so by choosing the “Add Content” button and selecting the type of content they wish to add that includes: Image, Text Block, View-Only Canvas, or YouTube. After making that selection, users can title their content and then either insert or upload it. Finally, the “Upload & Transform” option lets users insert most types of files directly into the assignment. Once users have added all the questions and content into the assignment, they can click the “Assign” button on the top right of the screen to add it to a class. If users need to create a class, they can do so by clicking the “Add/Edit Button” button and then inputting the information. Once the assignment is created and added to a class, users can share it with students by giving them the “Class Code” combination, which is a mixture of letters and numbers. Student users will then need to create a profile, sign in, and the input the class code to access the assignment. Teaches are able to track student progress by clicking the “Live Results” option for the assignment and monitoring students, either by one question at a time or by the whole assessment. Teachers can also click the “Export” button to download the assessment data as an Excel spreadsheet.

Instructional Ideas

  1. Teachers can post a text, either in this web tool or somewhere else, and they can then ask students comprehension questions using Go Formative to evaluate their understanding of the text.
  2. As a review for an upcoming test, teachers can post multiple questions related to its topic. Students can then complete the review, and teachers can analyze their results. Teachers can then decide to either go ahead with the test or reteach a topic depending on the review assessment data.
  3. Before teaching a topic, teachers can create an assignment that evaluates students’ schema about the topic. Students can then complete the pre-assessment and teachers can analyze the data to identify topics where students have limited understanding and other topics where they have demonstrated some background knowledge.
  4. After teaching a lesson, teachers can have students write questions related to the topic. Teachers can then review the questions and choose ones to include in a review quiz about the topic.
A1. Productivity
A2. Frequency
A3. Guidance
A4. Relevance
A5. Credibility
A6. Differentiation
0 star = Not Applicable
B1. Multipurpose
B2. Collaboration & Communication
B3. Ability to Save Progress
B4. Modifications
B5. Platform Integration
B6. Security
0 star = Not Applicable
C1. Navigation
C2. Ease of Use
C3. Customization
C4. Aesthetics
C5. Screen Design
C6. Information Presentation
C7. Media Integration
C8. Free of Distractors
0 star = Not Applicable

Screenshots

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The Literature Network http://appedreview.com/app/the-literature-network/ Fri, 03 Mar 2017 16:07:41 +0000 http://appedreview.com/app/?p=9156

Free! The Literature Network offers users a comprehensive resource for locating information about famous authors, their works, and the time periods when they worked. After launching the website, the “Home” section shows a list of the authors included on the website, recent forum posts, and popular quizzes. Users can click on an author’s name, forum ...

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The Literature Network offers users a comprehensive resource for locating information about famous authors, their works, and the time periods when they worked. After launching the website, the “Home” section shows a list of the authors included on the website, recent forum posts, and popular quizzes. Users can click on an author’s name, forum title, or quiz to access it. The “Authors” section again lists all the authors included on the website, and users can click an author’s name to learn more about him/her, access their biography, and read any recent forum posts related to the author. The “Shakespeare” section offers a biography of the famous bard, titles of his works, along with forums related to him. The “Religious,” “Reference,” and “Summaries” sections let users read a complete text by first choosing it from the list and then clicking the “Text/Summary” button on the left of the screen to access it. The “Quotes” section lets users to search for famous lines and saying by entering the author’s name, work, or quote in the search box, and the website will return different quotes attributed to the author. The “Forums” section allows users read posts about a variety of literary-related topics. If they register and sign in, users will be able to create their own forums and post replies to other users’ posts. The “Periods & Movements” section provides overviews of literary movements mostly in England and the United States. A unique feature of this section is the timeline infographic, which provides detailed information about literary shifts. The “Quizzes” section lets users take a user-generated quiz about one of the authors or works included in this website. For each quiz, it shows the topic, amount of questions, and average score. If users are registered with the “Forums” section of this website, they will be able to create and post their own quizzes.

Instructional Ideas

  1. After reading a text or passage of a text, teachers can have students read about the author and time period when the text was composed. Next, students can write how themes from the author’s life or time period was reflected in the text. Students can then post their writing to a class website to share their thoughts.
  2. Before reading a text, students can take a quiz about the text that is posted to this website. Then, after reading the text, students can retake the same quiz to see if their score improved. In addition, teachers can have students register with the “Forum” section and then create their own quiz for their classmates and other people to take.
  3. When reading a text and needing extra support in understanding it, students can search for the text’s summary and information about it using this website. They can then compare that information to other websites, such as Spark Notes, to identify credible information.
  4. After reading a text, students can browse the forums related to it. Students can then add their response to the forum or begin a new one for the text. Once they post or create a new forum, they can post a notification about it on a class website, so their peers can view it.
  5. When finding out information related to a text, students can view the information in the “Periods & Movements” tab to place the text in a specific time period. Students can then write a short rationale that explains why the text of interest fits into the specific time period and post that information to a class website.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Poptropica http://appedreview.com/app/poptropica/ Thu, 02 Mar 2017 16:23:56 +0000 http://appedreview.com/app/?p=9148

Free! Poptropica is a game-based, choose-your-own-adventure, narrative experience for users. To begin, users must create an avatar by entering in their gender and age. The Poptropica then creates an avatar for users, and the adventure begins! As it starts, Poptropica provides instructions for users that explains how they are to move their avatar. In the ...

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Poptropica is a game-based, choose-your-own-adventure, narrative experience for users. To begin, users must create an avatar by entering in their gender and age. The Poptropica then creates an avatar for users, and the adventure begins! As it starts, Poptropica provides instructions for users that explains how they are to move their avatar. In the narrative, the user’s avatar meets other characters, and users must make decisions about how they wish to proceed. As users progress in the game, their avatar will have different experiences, and users are able to move between the adventure, the home screen, the store, and other parts of the website by clicking the “Menu” button in the top right of the screen. In addition, as users advance in the game, they can earn credits, which they can spend at the store.

Please Note: There are multiple levels within this game, and users may have unique experiences as they play the game and advance levels!

Instructional Ideas

  1. After students have had time to play this game, teachers can have students write letters to the other characters in this website from their avatar’s perspective. Students can write about the adventure their avatar completed, what they want to do next in the game, or invite the other character out for a new adventure. Students can post their completed letter to a classroom website for sharing.
  2. After playing the game, teachers can conduct a mini-lesson about writing dialogue between characters. Teachers can talk about the use of quotation marks, language, and punctuation. To conclude the mini-lesson, teachers can have students work in pairs and write dialogue to one another as a double-side journal entry.
  3. As a reward for completing an assignment, good behavior, or outstanding work, teachers can allow students time to play this game in class. After students have had time to play the game, teachers can have them write a brief summary of what they accomplished.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Funbrain Jr. http://appedreview.com/app/funbrain-jr/ Wed, 01 Mar 2017 16:47:14 +0000 http://appedreview.com/app/?p=9141

Free! Funbrain Jr. is a website that contains multiple learning resources for students. After loading the website, users have multiple options. First, they can click the “Games” button to view a list of games included in this website. Users can click the “Left” and “Right” arrow buttons to view the different games or the “See ...

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Funbrain Jr. is a website that contains multiple learning resources for students. After loading the website, users have multiple options. First, they can click the “Games” button to view a list of games included in this website. Users can click the “Left” and “Right” arrow buttons to view the different games or the “See All” option to view the entire collection of games. When users find a game of interest, they can click it to play the game. Each game in this website includes clear directions, vivid images, and an interactive platform. As users correctly answer questions and/or complete activities, they earn stars and advance in the game. Second, users can click the “Stories” button to view the website’s catalog of stories. When users find a story of interest, they can click its icon to open it. Each story includes an easy plot to follow along with colorful images. Users can advance pages by clicking on them. Third, the “Printables” option lets users search for worksheets by age and category. Users can also scroll down to view all printables. Finally, the “Stickers” option lets users place stickers on an illustration as a reward for completing the different activities in this website.

Instructional Ideas

  1. After modeling a skill for students, teachers can have students play a game in this website that reinforces that skill. For example, after teaching students to sort amounts, teachers can have students play the “Beaker Bonanza” game to practice sorting.
  2. As a reward for completing work, teachers can let students play a game on this website for a certain amount of time. Once the time has passed, teachers can have students tell them what game they played, what they did while they played the game, and if they did or did not enjoy playing the game.
  3. Teachers can connect their computer to a projector and load a story to read to their students. Teachers can do a think-aloud to model their thoughts as they read. When finished, teachers can ask students questions about the story to ensure comprehension. When asking questions, teachers can have students recall where in the story something happened that connects to their response.
  4. Teachers can create mixed-ability groups with their students and have the groups read stories and/or play games together. As they do, teachers can make sweeps of the room to monitor the groups’ progress and cooperation with one another.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Watch Know Learn http://appedreview.com/app/watch-know-learn/ Tue, 28 Feb 2017 16:44:46 +0000 http://appedreview.com/app/?p=9134

Free! Watch Know Learn is a comprehensive collection of educational videos. Without having to sign in, users can browse videos by category with the directory on the left of the screen. If there is a particular topic of interest, users can locate it by inputting key terms into the search box at the top of ...

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Watch Know Learn is a comprehensive collection of educational videos. Without having to sign in, users can browse videos by category with the directory on the left of the screen. If there is a particular topic of interest, users can locate it by inputting key terms into the search box at the top of the screen. When users do find a video of interest, they can click it to view it, and the website also offers a brief synopsis of the video. To access additional options, users will need to register with Watch Know Learn. To do so, users must click the “Join” button on the top right of the screen, enter in the information, and then confirm their email address. By joining, users are able to create their own classroom, which is a subset of videos they selected from the website. To add a video to their “Classroom” page, users need only to click the “Heart” icon next to the video to favorite it, which automatically adds the video to their classroom.

Instructional Ideas

  1. Teachers can locate a video of interest from this website and create an EdPuzzle using it.
  2. When introducing a topic, teachers can find videos that build students’ schema about that topic and add them to their classroom in this website. They can then have students pick one or more of the videos to view and have them complete a 3-2-1, which requires students to write down three facts they learned from the video, two connections they made to the video, and one question they have about the topic after watching the video. Students can post their 3-2-1 to a class website.
  3. When researching a topic, teachers can have students search and view different videos related to the topic found in this website. Teachers can have students write the name of the video and a brief summary of it in their notes, which they can reference when conducting their research.
  4. Teachers can give students a topic and have them find videos related to that topic. Students can then rank the video in terms of quality content. That way, teachers can have information about what types of videos students like for future use.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Goodreads http://appedreview.com/app/goodreads/ Mon, 27 Feb 2017 18:29:58 +0000 http://appedreview.com/app/?p=9126

Free! Goodreads is a searchable website of books. After launching the website, users can click the “Home” and “Browse” buttons to peruse books by genre; search books by title, author name, and ISBN; take quizzes; and view book award winners. Once users find a book of interest, they can click to read a short summary ...

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Goodreads is a searchable website of books. After launching the website, users can click the “Home” and “Browse” buttons to peruse books by genre; search books by title, author name, and ISBN; take quizzes; and view book award winners. Once users find a book of interest, they can click to read a short summary of it, read comments and reviews of the book made by other users, and view other books related to it. The “Community” button on the top of the screen gives users access to groups, discussion, quotes, ask the author, trivia, creative writing, people, and events. Depending on their interest, users can click an option and explore the content. Often times, users are able to read other users’ ideas related to a topic and add their own! Lastly, users can register with Goodreads, which allows them to set reading goals, personalize genres of interest, and view specialized book recommendations. In addition, users will be able to mark books of specific interest to them.

Instructional Ideas

  1. Teachers can have students register with this website and set a reading goal for themselves. Also, teachers can have students go to this website and search for books they wish to read in order to meet that goal. Teachers can check in with students periodically over the course of the class to measure students’ progress towards reaching their goal.
  2. After reading a book, teachers can hold students accountable by having them post a comment about the book to this website. Students can then take a screenshot of their comment and email it to their teacher for grading.
  3. Teachers can have students view the list of award winning books. After all the students in a class have read at least three books, the class can come up with award categories for books. Next, the students can nominate books for those awards. For each nomination, students will have to explain why they nominated the book and why they think the book aligns best to that category. When all the nominated books have been shared, students can vote for the winners for each category.
  4. In preparation for silent reading time during class, teachers can have students mark 10 or more books they wish to read. Teachers can then view the list and have the school’s librarian pull those titles for students.
  5. To help build interest in reading, students can view the blog feature in this website and read about books by categories. Students can click the books mentioned in the blog to learn more about them!
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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Biteable http://appedreview.com/app/biteable/ Thu, 23 Feb 2017 16:42:38 +0000 http://appedreview.com/app/?p=9106

Free! Biteable is a web-based tool for creating animated presentations using a premade template. To begin, users must register with the website. Next, users must select the template they wish to use for their presentation or they can choose to build their presentation from scratch. (We recommend selecting a template.) Users then follow the prompts ...

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Biteable is a web-based tool for creating animated presentations using a premade template. To begin, users must register with the website. Next, users must select the template they wish to use for their presentation or they can choose to build their presentation from scratch. (We recommend selecting a template.) Users then follow the prompts in the presentation to insert text (up to 50 characters) and images into their presentation. If users wish to add a slide into the presentation, they can click the green tile with the “+” symbol on it in the bottom of the screen. When they do, they can choose the type of slide they wish to add along with the content for that slide. If users wish to delete a slide from their presentation, they can click the slide in the timeline and click the red “X” on the top right of it. When users finished adding all the content to their presentation, they can click the “Color” button on the top of the screen to choose the color palette for their presentation. Users will have to select two background colors and a font color. Users are able to adjust the color scheme by clicking one of the boxes on the bottom and then choosing the color they wish to add. When finished, users can click the “Audio” button on the top of the screen, and choose the background music for their presentation. Users can sample the different tracks by clicking the “Play” button and select one by clicking the “Circle” icon on the right. To finish the presentation, users must click the “Preview” button on the top of the screen and then the “Build My Preview” button. The website will then construct the presentation and email the user when it is complete. The user can then open the presentation through the emailed link and view it. The presentation can be shared or embedded via the links provided. When finished making a video, Biteable stores them on the dashboard and users can access to copy, edit, or view them.

Please Note: Users will have to upgrade accounts in order to download their presentation and remove the watermark.

Instructional Ideas

  1. After reading a text, students can create a presentation about it. To do so, students can divide the text into segments and create a slide for each segment. In the segment, students can summarize the key points from the text and include a visual that represents it. Students can follow that process for each segment of the text. When finished, students can create their presentation. Students can then share their presentation by posting it to a class website, playing the presentation in a small group, or showing it to a whole a class.
  2. After completing a research project, students can create a presentation using Biteable that shares the key findings from the research. For each point, students can make a slide in their presentation that explains the point using text and an image. When finished creating the presentation, students can share it by posting it to a class website, playing the presentation in a small group, or showing it to a whole a class.
  3. As a creative project, teachers can assign students a product and require them to make an advertisement for it using Biteable. When finished, students can share their advertisements with each other in small groups and receive feedback. At that point, students can make any edits or revisions to their advertisement based on that feedback before posting their advertisement to a class website. Finally, classmates can then view the presentations and vote for the most impactful.
  4. To begin the school year or a class, students can create a presentation using Biteable to introduce themselves. Students can include information about their interests, role models, future plans, family and friends, pets, and where they lived or visited as part of their presentation. When finished, students can add a link to their presentation to the classroom website. Other students can then view the presentations to learn about each as a method for building a learning community.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
0 star = Not Applicable
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
0 star = Not Applicable
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
0 star = Not Applicable

Screenshots

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