I Got This: An Interactive Story

[asa_item id="995079699"] I Got This tells the story of a teenager who is diagnosed with Type 2 Diabetes. Starting with the teenager waking up, users are presented with the character’s internal dialogue as she thinks to herself and external dialogue when she interacts with other characters that includes her mom, friends, teachers, and more. The app promotes interaction by requiring users to tap certain areas/objects on the screen to move the story forward. As the story progresses, the main character presents symptoms that lead to the diagnosis of her having Type 2 Diabetes and chronicles the impact that condition has…

Review Overview

A. Instruction - 5.1
B. Design - 7
C. Engagement - 6

6

I Got This: A Narrative App for Health Science

Summary : Helping to Understand Type 2 Diabetes

[asa_item id=”995079699″]

I Got This tells the story of a teenager who is diagnosed with Type 2 Diabetes. Starting with the teenager waking up, users are presented with the character’s internal dialogue as she thinks to herself and external dialogue when she interacts with other characters that includes her mom, friends, teachers, and more. The app promotes interaction by requiring users to tap certain areas/objects on the screen to move the story forward. As the story progresses, the main character presents symptoms that lead to the diagnosis of her having Type 2 Diabetes and chronicles the impact that condition has on her life.

Instructional Ideas

  1. Students can read the story independently to learn about Type 2 Diabetes. As they do, students can record different facts they learned about the condition using an Office app. After students complete the story or get to a certain point, teachers can call students together to share the information they recorded.
  2. As students learn about Type 2 Diabetes from this app, they can conduct online research using websites such as WebMD and the American Diabetes Association to verify information referred to in this app about the condition.
  3. After becoming familiar with the functionality of the app, students can critique the format of the story by explaining what they liked about the app, how they thought the app could be improved, and if the app’s content was presented in a way that promoted their learning of Type 2 Diabetes. Students can compose responses to those prompts using an Office app. After students have written their responses, teachers can transition to a class discussion where they ask students to share their thoughts with their classmates.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot
  • ‎I Got This: An Interactive Story Screenshot