# Math-E learn the times tables

## Review Overview

#### Gamifying Multiplication!

Summary : Add a little competition to multiplication!

Math-E is a game-based app designed to develop users’ multiplication skills. To begin, users must choose either the “1 Player” or “1 vs. 1” game mode. The “1 Player” mode allows users to play the game by themselves while the “1 vs. 1” mode divides the device’s screen in halves and each user controls one of the halves. In both modes, users first select the times tables level they wish to play (e.g., 2x, 3x, 4x, etc.) by scrolling to the right. Once they locate their level, the “1 Player” mode provides them the option of selecting more than one table. Then, once they are ready, users can click the “Go” button to begin the game.

In the game, the app then presents users with multiplication questions that they have to solve by tapping the correct answer using the numbers on the bottom of the screen. If users correctly enter the answer, they advance to a new question. If they answer incorrectly, they have the opportunity to try again. Once the game is complete, the app provides users a report of their score, and it records the high score. Users can then click the “Menu” button to return to the main screen.

### Instructional Ideas for Math-E

1. As a review, teachers can have students practice their multiplication tables using this app.
2. Teachers can create a friendly class competition by having students use the “1 vs. 1” mode in this app to see who can correctly answer the most multiplication questions. Teachers can create this competition using a Round-Robin format to ensure students have the opportunity to play against multiple classmates.
3. For students who need additional support for their multiplication tables, teachers can recommend this app to their parents/guardians, so they can practice at home. In addition, teachers can emphasize the “1 vs. 1” mode, so students can play against their parents/guardians, with the goal of bringing the family unit into the learning process.

### Ratings of Math-E

 A1. Rigor A2. 21st Century Skills A3. Conn. to Future Learning A4. Value of Errors A5. Feedback to Teacher A6. Level of Material A7. Cooperative Learning A8. Accom. of Individual Diff.
 B1. Ability to Save Progress B2. Platform Integration B3. Screen Design B4. Ease of Use B5. Navigation B6. Goal Orientation B7. Information Presentation B8. Media Integration B9. Cultural Sensitivity
 C1. Learner Control C2. Interactivity C3. Pace C4. Flexibility C5. Interest C6. Aesthetics C7. Utility

Blank dimensions indicate that the indicator is not applicable to this app