MyScript Calculator ~ An Interactive Tool for the Math Classroom

Review Overview

7.3

Summary : A great app for Math teachers!

[ios_app id=”578979413″]

MyScript Calculator provides users with a work area to write a mathematical equation or problem with their finger, which is automatically converted to print and then solved by the app. If users write an incorrect equation or problem, MyScript Calculator prompts them to add the missing information.

Please note: A “?” must be entered for a lettered variable when solving equations. Additionally, MyScript Calculator cannot solve equations with two or more variables.

Instructional Ideas for MyScript Calculator

1. Teachers can use MyScript Calculator to model the mathematical procedures used to solve a problem or equation.
2. Students can read a current event article from Student News Daily and summarize it. They can then compose a word problem related in some way to the article, and post it to a collaborative workspace that their classmates can access, such as Padlet or Dotstorming. Students, either individually or in pairs, can use MyScrip Calculator to help them solve the word problem. To conclude the activity, teachers can project the collaborative workspace and have students who wrote the word problem present it to the class. Then, students who solved the word problem can share their solution(s) to it. The student who wrote the word problem can then determine if the students were or were not correct.
3. Students can use MyScript Calculator to check both their answer and the procedure(s) used to solve the problem or equation.
4. Teachers can have students compose critiques about the benefits and challenges experienced when using MyScript Calculator to solve math problems, thereby enabling students to engage higher-order thinking skills in the composition of the analysis.
5. After reading a word problem, students can use MyScript Calculator to convert the word problem into its numerical form.
 A1. Rigor A2. 21st Century Skills A3. Conn. to Future Learning A4. Value of Errors A5. Feedback to Teacher A6. Level of Material A7. Cooperative Learning A8. Accom. of Individual Diff.
 B1. Ability to Save Progress B2. Platform Integration B3. Screen Design B4. Ease of Use B5. Navigation B6. Goal Orientation B7. Information Presentation B8. Media Integration B9. Cultural Sensitivity
 C1. Learner Control C2. Interactivity C3. Pace C4. Flexibility C5. Interest C6. Aesthetics C7. Utility