3D Virtual Art Gallery

3D Art Gallery provides users with an engaging, virtual experience in an art gallery. With the two buttons on the screen, users can tap and hold them to move their avatar through the art gallery. When users come across a painting of interest, they can tap it. The app will then load the painting and information about it on the screen. Users can then read the information and tap the “Website” button to access additional information. By tapping the “Website” button, it takes users to the Museum of Modern Art page, where users can access additional information about…

Review Overview

A. Instruction - 5.7
B. Design - 7.3
C. Engagement - 8

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Stroll through a Virtual Art Gallery

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3D Art Gallery provides users with an engaging, virtual experience in an art gallery. With the two buttons on the screen, users can tap and hold them to move their avatar through the art gallery. When users come across a painting of interest, they can tap it. The app will then load the painting and information about it on the screen. Users can then read the information and tap the “Website” button to access additional information. By tapping the “Website” button, it takes users to the Museum of Modern Art page, where users can access additional information about the painting, museum, and other works of art.

Instructional Ideas

  1. Teachers can have students explore the virtual museum and choose their favorite three paintings. For each painting, teachers can have students write a summary of why they like/chose the painting, the artist who created it, and the year it was created. Students can write this information using an Office app.
  2. After students find a painting of interest, they can research the painting and record five facts they learned about it. Students can post these five facts to a class website, and teachers can call on students to share their ideas about the painting.
  3. Teachers can have students attempt to recreate a painting found in this app using another Artwork Production app, such as Brushes 3 or Tayasui Sketchers. When finished, students can share their work by posting it to a class website. They can also write what they found to be easy and challenging when creating the artwork.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot
  • 3D Virtual Art Gallery Screenshot