Review Overview
A. Instruction - 6.9
B. Design - 8.4
C. Engagement - 6.7
7.3
American History Interactive Timeline: A Resource for History
Summary : A Textual and Graphical Representation of American History
American History Interactive Timeline provides users with snapshots of America’s history. The timeline is divided by segments of years, which include 1492–1774, 1775–1789, 1790–1849, 1850–1865, 1866–1877, 1914–1945, 1946–1964, 1965–1980, 1981–1991, and 1992–2012.
Please note: Users only have access to the 1492–1774 and 1775–1789 time periods for free. Users must make an in-app purchase to gain access to the reminding time periods.
When users select a time period, they are first presented with a brief textual overview of the period and icons representing specific significant events that happened during it. Users can then tap an icon for additional information about the event. Plus, users can tap the “i” button on the bottom right of the screen, and the source for the information is shown. Please note: Wikipedia is often the credited source.
Instructional Ideas
- When beginning a new unit of American History, teachers can have students preview the events that happened during that period using this app. After previewing the events, teachers can have students complete a KWL chart about the time period by first having them write what they already know about that period (K) and what the want to know about that period (W). Then, as the lessons are completed, students can add what they learned about the period (L) to the chart.
- After teaching about a time period, teachers can have students review the events from that time period chronicled in this app. Next, teachers can ask students to choose what they think are the three most important events. In response, students can choose the events and make an argument as to why those events are the three most important. The arguments can be presented as a formal paper, as notes using Explain Everything or Notability, or as a presentation using Haiku Deck or Prezi.
- Teachers can create “What If” scenarios using this app. To do so, they can have students review the events listed in a certain time period and then ask “What would happen if [insert event’s name] never happened?” Teachers can then stir a class conversation by asking: (1) How would the event(s) that followed be impacted? Would they still happen? (2) What alternative events may have taken place? (3) Would the country have been stronger or weaker if this event never happened?
A1. Rigor | |
A2. 21st Century Skills | |
A3. Conn. to Future Learning | |
A4. Value of Errors | |
A5. Feedback to Teacher | |
A6. Level of Material | |
A7. Cooperative Learning | |
A8. Accom. of Individual Diff. |
B1. Ability to Save Progress | |
B2. Platform Integration | |
B3. Screen Design | |
B4. Ease of Use | |
B5. Navigation | |
B6. Goal Orientation | |
B7. Information Presentation | |
B8. Media Integration | |
B9. Cultural Sensitivity |
C1. Learner Control | |
C2. Interactivity | |
C3. Pace | |
C4. Flexibility | |
C5. Interest | |
C6. Aesthetics | |
C7. Utility |