Awesome Eats™

[asa_item id="504890965"] Awesome Eats uses a sorting-game strategy to engage and motivate users to learn facts about vegetables, fruits, and healthy eating. To play the game, users are first given directions for which fruits and vegetables they will be sorting in the round. This simple set of directions helps users to identify different fruits and vegetables in the grocery store or on their dinner tables. Next, users swipe their screens to sort fruits and vegetables moving up and down on treadmill-like conveyor belts. Between rounds, users are shown their scores and are given interesting facts about the fruits and vegetables,…

Review Overview

A. Instruction - 4.3
B. Design - 8.3
C. Engagement - 7.4

6.7

Awesome Eats: A Nutrition Game

Summary : Frogger meets the Produce Section!

[asa_item id=”504890965″]

Awesome Eats uses a sorting-game strategy to engage and motivate users to learn facts about vegetables, fruits, and healthy eating. To play the game, users are first given directions for which fruits and vegetables they will be sorting in the round. This simple set of directions helps users to identify different fruits and vegetables in the grocery store or on their dinner tables. Next, users swipe their screens to sort fruits and vegetables moving up and down on treadmill-like conveyor belts. Between rounds, users are shown their scores and are given interesting facts about the fruits and vegetables, which are intended to foster healthy-eating practices.

Instructional Ideas

  1. Teachers can use this app to introduce health topics such as healthy eating, or science topics like organic eating. To do so, teachers can let students play the game to engage them and ask: (1) What do you think happens to the fruits and vegetables after they are sorted and packaged? (2) Where are the places where this type of sorting happens? (3) What is the difference between a farm that produces veggies and fruits versus a factory that produces them? Students can respond to these questions orally or in writing.
  2. Teachers can instruct students to further research a fact or healthy-eating strategy introduced by this app. Teachers can have students use a search-engine app, such as All Search Engines in One HD, Phlo, or Google to identify information, and then students can report their findings using the Educreation, Jimdo, or SlideIdea app.
  3. For homework, teachers can encourage students to try one or two of the fruits or vegetables they did not know prior to using the app, or cook a recipe that uses a vegetable or fruit from this app. For accountability, teachers can have students take a picture of the food or dish they ate and compose a journal about their experience eating it.
  4. Teachers can instruct students to compose a short piece of writing about one of the fruits or vegetables in the app. Specific ideas to include in the writing are its health benefits, how much it costs, where it grows best, and some recipes that require it.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
B8. Media Integration
B9. Cultural Sensitivity

Screenshots

  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot

Screenshots

  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot
  • Awesome Eats™ Screenshot