# Drill Math Word Problems—Banana Math

## Review Overview

### 7.1

#### Drill Math Word Problems - Banana Math: An Elementary School App

Summary : A Basic Math and Reading App

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Please note: Only a limited amount of content can be accessed from this app for free. Users will need to make an in-app purchase to access the majority of this app’s content.

### Instructional Ideas

1. Teachers can have students complete the word problems independently. As they complete the problems, teachers can monitor students by making sweeps of the room and offer assistance as needed.
2. For accountability while students solve math problems, teachers can require them to show their work on the digital whiteboard.
3. After students become familiar with the format of these word problems, teachers can have students create three of their own word problems that follow the semi-illustrated style used by this app. These word problems can be created using the Explain Everything app. After students create their word problems, they can exchange their iPads with a classmate who then solves them.
4. Teachers can use the reading-comprehension passages to show basic reading strategies. For example, teachers can have students skip the first reading of the passage and go directly to the quiz. Here, users can read the questions and then read the text. By reading the questions first, it will inform students’ reading of the passage. Lastly, after the questions and passage, students can answer the questions.
5. After becoming familiar with the questions that accompany the reading passages in this app, teachers can give students a common text. Students will be responsible for reading the text and creating questions for it. Teachers can then have students write their questions on the board, upload them to a class website, or submit them via email. Teachers can then give classmates access to the questions so they may answer them.
 A1. Rigor A2. 21st Century Skills A3. Conn. to Future Learning A4. Value of Errors A5. Feedback to Teacher A6. Level of Material A7. Cooperative Learning A8. Accom. of Individual Diff.
 B1. Ability to Save Progress B2. Platform Integration B3. Screen Design B4. Ease of Use B5. Navigation B6. Goal Orientation B7. Information Presentation B8. Media Integration B9. Cultural Sensitivity
 C1. Learner Control C2. Interactivity C3. Pace C4. Flexibility C5. Interest C6. Aesthetics C7. Utility