Review Overview
A. Instruction - 6
B. Design - 8
C. Engagement - 6
6.7
Elevator Up: A Resource for Teaching Diversity
Summary : An Easy-To-Use Resource for Diversity
Elevator Up contains a short, narrative cartoon video that shows how an able-bodied person and a person in a wheelchair both approach going from the first floor of a building to its fourth floor. To view the video, users must launch the app and then tap the “Play” button. Next, the video plays a series of scenes, and it automatically stops at the end of each scene. Users must tap the play button to advance scenes and view the entire video.
Instructional Ideas for Elevator Up
- In class, teachers can show the video scene-by-scene to students. At the end of each scene, teachers can ask students: (1) What just happened?, (2) How were the two characters each impacted by what happened?, and (3) What do you think will happen next?
- After viewing the video, teachers can ask students how might the video be different if the person who is in the wheelchair had a vision or hearing impairment. Teachers could then create a think-pair-share activity where students would first journal their thoughts before partnering with a classmate and sharing. Next, teachers could springboard the pair into a full class conversation.
- After viewing the video, teachers can ask students how the experience would be different if the setting was changed. For example, instead of an elevator in a building, teachers could ask students what may happen if the two characters were boarding a plane, window shopping in a busy mall, or going to the movies. Students can then brainstorm ideas about how the setting may change the characters’ experience and share their ideas in a class discussion.
Screenshots of Elevator Up
Ratings for Elevator Up
A1. Rigor | |
A2. 21st Century Skills | |
A3. Conn. to Future Learning | |
A4. Value of Errors | |
A5. Feedback to Teacher | |
A6. Level of Material | |
A7. Cooperative Learning | |
A8. Accom. of Individual Diff. |
B1. Ability to Save Progress | |
B2. Platform Integration | |
B3. Screen Design | |
B4. Ease of Use | |
B5. Navigation | |
B6. Goal Orientation | |
B7. Information Presentation | |
B8. Media Integration | |
B9. Cultural Sensitivity |
C1. Learner Control | |
C2. Interactivity | |
C3. Pace | |
C4. Flexibility | |
C5. Interest | |
C6. Aesthetics | |
C7. Utility |
Please Note: No stars indicate that the dimension is not applicable