Funbrain Jr.

Free! Funbrain Jr. is a website that contains multiple learning resources for students. After loading the website, users have multiple options. First, they can click the “Games” button to view a list of games included in this website. Users can click the “Left” and “Right” arrow buttons to view the different games or the “See All” option to view the entire collection of games. When users find a game of interest, they can click it to play the game. Each game in this website includes clear directions, vivid images, and an interactive platform. As users correctly answer questions and/or complete…

Review Overview

A. Instruction - 7
B. Design - 7.8
C. Engagement - 6.9

7.2

Game-Based Learning and Activities for Free!

7

Funbrain Jr. is a website that contains multiple learning resources for students. After loading the website, users have multiple options. First, they can click the “Games” button to view a list of games included in this website. Users can click the “Left” and “Right” arrow buttons to view the different games or the “See All” option to view the entire collection of games.

When users find a game of interest, they can click it to play the game. Each game in this website includes clear directions, vivid images, and an interactive platform. As users correctly answer questions and/or complete activities, they earn stars and advance in the game. Second, users can click the “Stories” button to view the website’s catalog of stories. When users find a story of interest, they can click its icon to open it. Each story includes an easy plot to follow along with colorful images. Users can advance pages by clicking on them. Third, the “Printables” option lets users search for worksheets by age and category. Users can also scroll down to view all printables. Finally, the “Stickers” option lets users place stickers on an illustration as a reward for completing the different activities in this website.

Instructional Ideas for Funbrain Jr.

  1. After modeling a skill for students, teachers can have students play a game in this website that reinforces that skill. For example, after teaching students to sort amounts, teachers can have students play the “Beaker Bonanza” game to practice sorting.
  2. As a reward for completing work, teachers can let students play a game on this website for a certain amount of time. Once the time has passed, teachers can have students tell them what game they played, what they did while they played the game, and if they did or did not enjoy playing the game.
  3. Teachers can connect their computer to a projector and load a story to read to their students. Teachers can do a think-aloud to model their thoughts as they read. When finished, teachers can ask students questions about the story to ensure comprehension. When asking questions, teachers can have students recall where in the story something happened that connects to their response.
  4. Teachers can create mixed-ability groups with their students and have the groups read stories and/or play games together. As they do, teachers can make sweeps of the room to monitor the groups’ progress and cooperation with one another.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots of Funbrain Jr.