GazziliWords

[asa_item id="480653583"] GazziliWords requires young users to engage their listening and thinking skills to complete various activities. From the home screen, users choose the activity they wish to engage. Next, the app presents background information about the topic to be engaged before presenting the activity. For each activity, users are first given directions before being asked to complete it. While users complete the activities, GazziliWords makes motivational statements that encourage users as they work through the different activities. When users complete the activity, they are given the option to complete it again or return to the home screen. Please Note:…

Review Overview

A. Instruction - 5.8
B. Design - 8.5
C. Engagement - 8.3

7.5

GazziliWords: An App for Early Learning

Summary : Preparing Young Learners for School

[asa_item id=”480653583″]

GazziliWords requires young users to engage their listening and thinking skills to complete various activities. From the home screen, users choose the activity they wish to engage. Next, the app presents background information about the topic to be engaged before presenting the activity. For each activity, users are first given directions before being asked to complete it. While users complete the activities, GazziliWords makes motivational statements that encourage users as they work through the different activities. When users complete the activity, they are given the option to complete it again or return to the home screen.

Please Note: Only three activities can be accessed for free. Users will have to make an in-app purchase to access additional activities.

Instructional Ideas

  1. Teachers can allow students to complete the activities individually.
  2. After finishing an activity, teachers can have students explain the activity to them, another student, or their parent.
  3. After students complete an activity, teachers can ask students if the activity reminded them of anything. For example, the “Rainbow” activity includes a piano, and teachers can ask students questions about pianos, such as: (1) Where have you heard a piano? (2) Would you like to play a piano? (3) Are there other musical instruments that interest you?
  4. Before an activity, teachers can read students a short story or book that builds their background knowledge for the upcoming activity. For example, before doing the “Fingerprint” activity, teachers could read students a story about fingerprints. That way, as students complete the activity, they will be able to make connections between the text and the activity.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot
  • GazziliWords Screenshot