Get the Math
Free! Get the Math is a website designed to demonstrate how algebra is used outside of the classroom. Using videos coupled with challenges, the website allows users to view a demonstration of how different professionals (e.g., musicians, restaurateurs, designers, athletes, and more) use math as part of their work. Included in each video segment is a “Take the Challenge” option. With it, users are presented a math problem based on the video, and they have to solve it by making a calculation. Get the Math also provides lesson plans for each video that are aligned to the Common Core, which…
A. Instruction  6.8
B. Design  7.5
C. Engagement  6.6
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Teaching Algebra’s Relevancy
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Get the Math is a website designed to demonstrate how algebra is used outside of the classroom. Using videos coupled with challenges, the website allows users to view a demonstration of how different professionals (e.g., musicians, restaurateurs, designers, athletes, and more) use math as part of their work. Included in each video segment is a “Take the Challenge” option. With it, users are presented a math problem based on the video, and they have to solve it by making a calculation. Get the Math also provides lesson plans for each video that are aligned to the Common Core, which are intended to help integrate how this website is used in the classroom.
Instructional Ideas
 As an enrichment activity, teachers can divided their class into groups and assign each group a different video and “Take the Challenge” to complete. Each group will then have to view the video and complete the challenge correctly. After all groups have completed the work, teachers can have them present the challenge and their solution for it to their classmates.
 Once students understand the design of this website, teachers can create a project that models the videos and challenges in this website. To do so, teachers will first have to divide students into different groups and then assign each group a mathematical concept. The groups will then have to study the topic, so they build a deep understanding of it. Next, the groups will have to record a video along with commentary that demonstrates how that mathematical concept is used outside of the classroom. The video will conclude with a question related to the demonstration that requires students to use the mathematical concept in order to solve it. The groups can make their video using a Movie Maker app and then post a finished video to a class website. If teachers assign this project annually, they will grow a large collection of these videos.
 When introducing a new mathematical concept, teachers can show a video from this website to their class as a springboard into the lesson. As homework, teachers can require students to solve the “Take the Challenge” feature. To begin the next class period, teachers can have students share and discuss their solutions.
A1. Rigor 

A2. 21st Century Skills 

A3. Conn. to Future Learning 

A4. Value of Errors 

A5. Feedback to Teacher 

A6. Level of Material 

A7. Cooperative Learning 

A8. Accom. of Individual Diff.


B1. Ability to Save Progress 

B2. Platform Integration 

B3. Screen Design 

B4. Ease of Use 

B5. Navigation 

B6. Goal Orientation 

B7. Information Presentation 

B8. Media Integration 

B9. Cultural Sensitivity 

C1. Learner Control 

C2. Interactivity 

C3. Pace 

C4. Flexibility 

C5. Interest 

C6. Aesthetics 

C7. Utility 

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