Google

Free! Google is the preeminent Internet search engine. With it, users can enter in a key word and the search engine will report content related to the key words. To find exact content, users can type a key term in the search field and choose the “Shopping” option to see products related to the term, the “Images” option to see pictures of the term, the “News” option to access current events about the term, and the “Videos” option to view movies of the term. Users can access more options by tapping the “More” button and selecting the “Maps” option to…

Review Overview

A. Instruction - 6.5
B. Design - 8
C. Engagement - 8.7

7.7

Google: A Tool for Internet Searches

Summary : It’s Worth a Google!

Google is the preeminent Internet search engine. With it, users can enter in a key word and the search engine will report content related to the key words. To find exact content, users can type a key term in the search field and choose the “Shopping” option to see products related to the term, the “Images” option to see pictures of the term, the “News” option to access current events about the term, and the “Videos” option to view movies of the term. Users can access more options by tapping the “More” button and selecting the “Maps” option to see locations related to the term, the “Apps” option to view apps connected to the term, and “Books” to access digital works that include the term. Users can also tap the “Search Tools” button to refine the publication date of the content reported.

Please Note: Google offers several tools that can be used in the classroom, such as Google Drive, Google Classroom, Google Earth, and much more. This review focused specifically on Google’s search engine.

Instructional Ideas

  1. Teachers can develop students’ search engine skills by teaching them how to use quote marks, truncation, the minus symbol, and the plus button. Learning these search engine functionalities will increase students’ efficiency when locating online content. (For an informative article about this topic, please click here.)
  2. When studying current events, teachers can assign students a topic or students can self-select a topic. Next, students can use Google to search for content about the topic using the “News” tool. Students can then read the article, summarize it, and share it with classmates. Teachers can also use this opportunity as a springboard into additional activities.
  3. When studying a current or historical event, teachers can have students use the search engine’s “Map” tool to locate where that event took place. Next, teachers can ask students if they think the location of the event impacted what took place. Also, if students come across a word they do not know, they can type the word into the search engine, and Google will display its definition.
  4. When conducting research, teachers can have students use this search engine to find specific information related to their topic. Teachers can have students create a log for their searches as well. For each piece of content they found and wish to use, students can log the search term, the content found, the content’s URL address, and a note that explains the usefulness of the content.
  5. Students can learn about the power of reviews using Google. To do so, teachers can give students a budget (e.g., $20, $45, etc.) and require them to find a specific product, such as a hammer, plates, dog leash, etc. At this point, students will have to find the product online using the search engine’s “Products” tool. As they browse products, students can read about the products and the customer reviews of it. When ready, students can then identify the product they would purchase with the money and offer a rationale as to why they would purchase that topic. Teachers can then facilitate a class discussion about which product to buy, why, and if/how the customer reviews influenced their decision.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
B8. Media Integration
B9. Cultural Sensitivity

Screenshots

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