Paint Tester

Free! Paint Tester allows users to virtually paint walls in a room. To use the app, users must choose to take a new picture or import one form a file. (A tip for pictures is that the more brightly lit the room is in the picture, the better the results will be.) Once a picture is selected, the app imports it into the workspace. At this point, users can select the paint color by tapping the “paint” button on the bottom right of the screen, and users can select the exact color they wish to use to paint the room.…

Review Overview

A. Instruction - 7
B. Design - 7
C. Engagement - 8.3

7.4

Paint Tester: An App for Art

Summary : Practice Your Interior Decorating with Virtual Paint

Paint Tester allows users to virtually paint walls in a room. To use the app, users must choose to take a new picture or import one form a file. (A tip for pictures is that the more brightly lit the room is in the picture, the better the results will be.) Once a picture is selected, the app imports it into the workspace. At this point, users can select the paint color by tapping the “paint” button on the bottom right of the screen, and users can select the exact color they wish to use to paint the room. To apply the paint, users can tap the “bucket” or “paintbrush” on the bottom left of the screen. If the “bucket” is selected, it will paint the majority of the walls in the picture. If the “paintbrush” is selected, users can guide exactly where the paint goes. An “eraser” is available that can be used to remove mistakes, and “paint tape” can be used to make the painting more exact. When completed, users can tap the “Disk” icon, and Paint Tester will automatically save the work to the user’s camera roll.

Please Note: This app was very buggy when it was reviewed.

Instructional Ideas

  1. As part of an interior design unit, teachers can have students take a picture of a room in their house and modify its walls by painting with this app. Once students have completed their work, they can save it to their camera roll where it can be uploaded to a class website or emailed to their teacher. At this point, teachers can have classmates respond to the pictures by posting a response in the class website or writing a response on a sticky note. (Responses depend if the works are posted to a class website or printed out.)
  2. Instead of importing a picture of a room into this app, teachers can have students import a piece of famous artwork and modify its colors using this app. The artwork can be imported by students conducting an image search of the work or by using an art app such as Vincent van Gogh Art Gallery, Lourve HD, or Sphere 360 to browse potential images. (If an art app is used, users should take a screenshot of the picture.)
  3. As part of a contest, teachers can have students take a picture of the art classroom or another agreed upon space. (Permission must be granted by building administrators.) Next, students will use this app to propose creative ways to repaint the room or space. The proposals can be posted to a website or printed out, and then students can vote on their favorite. Once a winner is announced, the classroom or space will be repainted using winning the proposal.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

  • Paint Tester Screenshot
  • Paint Tester Screenshot