Phonics Little Red Hen Story

Phonics Little Red Hen Story is an automated story of a chicken and her chicks. The story is divided into five chapters, and each chapter is followed by reading questions. In addition, the app concludes with a discussion and original song titled “One Foot Two, Eyes of Blue: Has Anybody Seen My Hen?” After launching the app, users must swipe from right to left to advance screens, from the title screen to the table of contents. They can also swipe down to access a storyboard of the app’s content. To begin the story, users will need to load…

Review Overview

A. Instruction - 6.8
B. Design - 7.8
C. Design - 8.3

7.6

Phonics Little Red Hen Story: A Tale for Young Readers

Summary : Increasing Text Engagement for Young Readers

Phonics Little Red Hen Story is an automated story of a chicken and her chicks. The story is divided into five chapters, and each chapter is followed by reading questions. In addition, the app concludes with a discussion and original song titled “One Foot Two, Eyes of Blue: Has Anybody Seen My Hen?”

After launching the app, users must swipe from right to left to advance screens, from the title screen to the table of contents. They can also swipe down to access a storyboard of the app’s content. To begin the story, users will need to load Chapter 1. Once the chapter is loaded, users can swipe to access the first page of text. Once users read an entire chapter, “After Reading Questions and Discussions” prompts will appear. Users can consider each question before clicking the “Show Answers” option on the bottom of the right to see responses to each question.

On screens with text, users can read the text themselves or they can tap the “Play” button in the middle of the screen to have the app read them the text. While the app reads the text, the word being read aloud turns red from black. Users can pause the reading by tapping on the “Play” button again. Additional options on pages with text can be accessed using the buttons on the bottom of the screen. From the screen, the “Listen” option allows users access to the “Play” button when it is on and the “Read” option removes the option for the app to read the text aloud. Users can tap that button to toggle between these options. The “Español” option allows users to choose whether they want to hear the text in English or Spanish, by toggling between these two options. Finally, the “Tractor” icon loads the Syllable Slam.

Syllable Slam is a game-based approach to teaching word segmentation. It loads polysyllabic words, and users can tap one of them. Once tapped, the app breaks the words into syllables and put them together using blocks while pronouncing both the word and its individual syllables.  

The “Settings” button loads a menu of features that includes the narration, picture, and button display features. The “Narration” button includes a “Record” features that allows users to tape themselves reading the text. Once recorded, users will hear their voice read the text to them. The “Reading Speed” option allows users to increase or decrease the pace at which the words are read. The “Narration” option allows users to toggle between hearing themselves read the text, if they used the “Record” feature, or if they want the app to read it. The “Delete Narration” option lets users erase their recording of the text. The “Ping” option indicates that users want to hear a noise at the end of each page.

The “Picture” button from the settings menu lets users add images to the page that includes the options to take a selfie using the device, a picture taken by the device, images saved from the device, images imported from the device’s gallery, and blobs that are characters saved to the app. Users have the option to include the images on the page by clicking the “Yes” in the “Show Picture” option. After users select the image they want, they can click the “Done” button. The app will then load the image on the page, and users can adjust its size and location on the page using their fingers. The image will stay on the page, so users can swipe off the page and back to it again, and the image will remain. The “Button Display” option from the settings menu allows users to select which buttons actually appear on the page with the text.

Instructional Ideas for Phonics Little Red Hen Story

  1. Teachers can have students read or listen to a chapter by themselves or in small groups. Once the chapter is read, students can write a response to each of the reading questions. They can then check their answers by clicking the “Show Answers” option. While this happens, teachers can make sweeps of the room to monitor student progress.
  2. Teachers can put students in small groups. While reading, each student can take turns reading a page aloud and recording their reading of it using the functionality of the app. That way, when finished, students can listen to themselves reading the text.
  3. Teachers can have students use the Syllable Slam to practice segmenting words by syllables. To begin, students can view the words being divided by syllables in this app. Next, they can write the same word on paper and draw a line between the syllables. As students gain confidence, teachers can introduce new words that are not included in this app, and have students divide the words on paper by drawing lines between the syllables.
  4. For students who need extra reading support, teachers can recommend this app to parents/guardians and have them engage this story at home with their child. By using this app outside of the classroom, it will increase the amount of engagement time they have with text.
  5. Teachers can connect their device to a projector and play the “Bonus Material” section of this app. As they view the discussion, teachers can ask students to write down comments they agree and disagree with. In addition, teachers can pause the conversation at key intervals (be mindful not to disturb the flow of the video) and ask students to share their opinion.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

 
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