Pocket

Free! Pocket is a depository that saves a collection of links – webpages, videos, tweets, images, articles, etc. – which users set aside for later viewing. After registering an email account with Pocket, users can send a link via the registered email account to [email protected] The link will instantly appear in the users’ Pocket, and users can tap the link to access its content. Also, over 300 apps, along with Chrome, Safari, and Firefox each have Pocket extensions users can download, so they can save a webpage without leaving it. In addition, users can manually save pages to their Pocket.…

Review Overview

A. Instruction - 7
B. Design - 9.5
C. Engagement - 7.7

8.1

Pocket: A Best App for Collecting Resources

Summary : Save "Stuff" for Later with Pocket!

Pocket is a depository that saves a collection of links – webpages, videos, tweets, images, articles, etc. – which users set aside for later viewing. After registering an email account with Pocket, users can send a link via the registered email account to [email protected]. The link will instantly appear in the users’ Pocket, and users can tap the link to access its content. Also, over 300 apps, along with Chrome, Safari, and Firefox each have Pocket extensions users can download, so they can save a webpage without leaving it. In addition, users can manually save pages to their Pocket. Users can also share their saved links via email, Twitter, Facebook, Evernote, or Pocket’s Send to Friend feature. When users share a link with the Send to Friend feature, the Pocket link shows up in the other user’s Pocket inbox and can be added to that user’s Pocket files.

Instructional Ideas

  1. Teachers can use this app as part of a research assignment. To start, teachers should assign students a research topic. Next, students are to search the Internet for documents pertaining to their topic and collect them in their Pocket by emailing the links to [email protected]. Students are to then synthesize the documents they collected into a presentation using a creation-based app (e.g. Keynote or Haiku Deck). To ensure their research is documented, make sure students create a works cited page. Finally, students can present their work to their classmates or submit it to their teacher.
  2. For a “Do Now” activity, instruct students to use Pocket to save an interesting current events article. Students will then be responsible for composing a synopsis of the article using an Office app. Students will present their article synopsis to the class using this app’s Send to Friend option, tweeting it using a designated class hashtag, or posting it to a class website.
  3. As part of a class review, teachers can have students search for resources, study materials, or supplemental information about a topic. Students can then add their findings to their Pocket. Next, students can prepare a mini-presentation about the topic based on the information they found, and students can present that information orally to the class or by posting a synopsis of their findings to a class website. By saving and sharing the resources, students will have access to study materials for the test.
  4. For homework, teachers can assign students a topic and require them to find a video or image that directly relates to that topic. Once they identify the video/image, students can add it to their Pocket and compose a short rationale that explains the relation between the video/image they found and the topic they were assigned.
  5. Teachers can use this app as part of an annotated bibliography assignment. To begin, students will need to select a topic. Next, teachers can require students to find 5-10 items they can include in their annotated bibliography, and students are to add them their Pocket library. To complete the assignment, students will have to use an Office app to write a summary for each of their annotated bibliography’s entries. To submit their work, teachers can email it to their teacher or post it to a class website.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility
B8. Media Integration
B9. Cultural Sensitivity

Screenshots

  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot
  • Pocket: Save. Read. Grow. Screenshot