PureFlow

[asa_item id="600955222"] PureFlow allows users to create diagrams on their iPad. After launching it, users must tap the “+” button on the diagram menu to create a new diagram, and then they must title it. Next, users are presented an interactive workspace, and they are to tap the “+” button to access objects to place on it. After selecting the first object, users choose its color, and they can tap it to access additional options. The options allow users to tap the green “arrow” to link additional objects, the blue “pencil” to add text, the blue “arrow” to expand the…

Review Overview

A. Instruction
B. Design
C. Engagement

PureFlow: A Best App for Visual Representation

Summary : A Must-Have App for Creating Graphic Organizers

[asa_item id=”600955222″]

PureFlow allows users to create diagrams on their iPad. After launching it, users must tap the “+” button on the diagram menu to create a new diagram, and then they must title it. Next, users are presented an interactive workspace, and they are to tap the “+” button to access objects to place on it. After selecting the first object, users choose its color, and they can tap it to access additional options. The options allow users to tap the green “arrow” to link additional objects, the blue “pencil” to add text, the blue “arrow” to expand the object’s size, the blue “gear” to change the shape of the object, or the red “x” to delete the object. With these options, users can create and customize diagrams. To share their work, users can tap the “upload” button on the top right of the screen, and they can send it over email or social media as an image or PDF.

Instructional Ideas

  1. After reading a text, students can use this app to create a visual representation of it. For example, after reading a historical account, students can create a timeline or chronology. If a text that describes a process is read, students can create a flow chart to represent the process. In the objects entered into the organizer, students can include text to communicate the idea that the object is representing. When complete, they can email their work to their teacher for grading, or save it as an image and upload it to a class website.
  2. When brainstorming an outline for a paper, students can create a visual representation of it. They can create an object for each paragraph and insert text in the object that summarizes the paragraph’s main idea. This brainstorm will support students as they write their paper, and they can turn in their brainstorm with their final paper.
  3. When planning a project, students can outline the steps and procedures involved in it. Students can share the outline with group members over email.
  4. While viewing a video or listening to a lecture, students can take notes by entering key ideas into a diagram on this app. The notes can be used later when preparing for a test or completing another assignment.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

‎PureFlow
‎PureFlow
Developer: Aleksandr Kozlov
Price: Free