A. Instruction - 7
B. Design - 8.5
C. Engagement - 9.5
Scoodle Jam: A Best App for Education
Summary : An App That Can Be Used in Every Classroom, Easily!
Scoodle Jam provides users with a customizable, interactive workspace. With the buttons on the left side of the screen, users can change ink color; choose different pen and eraser sizes; add themed stickers for math, shapes, story telling, and design; and add text. To change ink color, users must tap the “Color” button and then choose the color scheme they wish to use. To draw, users must choose the “Pen” button and width of pen strokes, and then they will be able to draw on the screen with their fingers. To erase, users must choose the “Eraser” button and the width they want to use. Next, they will be able to erase by dragging their finger over the text, image, or line they wish to remove. When adding stickers, users must select the type of sticker they wish to add, size it with their fingers, and tap on it to place the sticker. Users can then duplicate that sticker by tapping on it. To add text, users must select the “T” button and then tap the screen where they want to place the text. Users can type the text, size it with their fingers, and drag it to where they want it on the screen. To access additional options, users can tap the “Template” button on the top of the screen. This button allows them to: (1) Import pictures saved to the their iPad’s camera roll, (2) Select from a variety of graphic organizers, (3) Choose background paper, (4) Complete a preloaded project, or (5) Finish a “Starter” project. All of these options insert a premade background onto the workspace for users to enhance or complete. When finished with their work, users can save it to their iPad’s camera roll by tapping the “Upload” button.
- After students read a text, teachers can have them select a preloaded graphic organizer from this app that best aligns with the text. Next, teachers can have students go back into the text and complete the graphic organizer. Students can save the completed graphic organizer to their iPad’s camera roll and then email it to their teacher for grading.
- As an extra credit assignment, teachers can have students select a “Project” or “Starter” from this app to complete. Students can then save it to their camera roll and upload it to a class website. The student who completed the project can compose a paragraph that explains the project’s meaning, and other students who completed the assignment can reply by explaining what they liked about the project and ideas for improving it.
- When learning a new vocabulary word, students can use this app as part of their word study. To do so, students can write the word on the screen, define it, import a picture that represents the word, include synonyms and antonyms for the word, and use the word in a contextual sentence. Students can save their work to their iPad’s camera roll and then email their teacher their work and/or upload it to a class website.
- If assigned a presentation, students can create a visual aid for it using this app. The visual aid can include a background image, text, and stickers that students can refer to while giving their presentation. For example, if presenting on a scientific principle, students can include an image that represents the principle and stylized text that explains details about it. When presenting, students can use the image and text as talking points.
- When solving a word problem, students can type the complete word problem into this app. Next, students can use the applicable stickers and pen tool to transfer the word problem from lettered text into its numerical form. Students can then show how they solved the word problem using this app’s pen feature. Once complete, students can save their work to their camera roll and then email it to their teacher and/or upload it to a class website.
|A2. 21st Century Skills|
|A3. Conn. to Future Learning|
|A4. Value of Errors|
|A5. Feedback to Teacher|
|A6. Level of Material|
|A7. Cooperative Learning|
|A8. Accom. of Individual Diff.|
|B1. Ability to Save Progress|
|B2. Platform Integration|
|B3. Screen Design|
|B4. Ease of Use|
|B6. Goal Orientation|
|B7. Information Presentation|
|B8. Media Integration|
|B9. Cultural Sensitivity|
|C1. Learner Control|