Spelling Test Free by FunExam.com

[asa_item id="426041393"] Spelling Test Free is an assessment-based app that allows users to create their own spelling tests. When first using Spelling Test Free, users must register by entering in their email and a password. Next, users select the “My Spelling Tests” button from the main screen. Then, on the next screen, users select the “Create Test” button on the bottom right, and they are prompted to name their test. Users are then able to enter words into their test. To enter a word, users type the word into the app and then tap the “start recording” button. Users then…

Review Overview

A. Instruction - 7.5
B. Design - 8.7
C. Engagement - 8.3

8.2

Spelling Test Free: A Best App for Spelling Tests

Summary : An Easy-To-Use App for Spelling

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Spelling Test Free is an assessment-based app that allows users to create their own spelling tests. When first using Spelling Test Free, users must register by entering in their email and a password. Next, users select the “My Spelling Tests” button from the main screen. Then, on the next screen, users select the “Create Test” button on the bottom right, and they are prompted to name their test. Users are then able to enter words into their test. To enter a word, users type the word into the app and then tap the “start recording” button. Users then pronounce the word they entered and then tap the “stop recording” button. Users repeat this process until all the words are entered. To take the test, users must return to the main screen and tap the “My Spelling Tests” button again. Now, users will be able to select the name of the test that they wish to take and tap it. They then hit the “Start the Test” button. Users will then hear a word pronounced, and they are to type it. To progress to the following word, users must tap the “Next” button. Once all the words have been spelled, users will receive a report of their accuracy that can be emailed. Users can also share tests they created by selecting the “My Spelling Tests” button, tapping the red arrow, and then choosing the “Get Test ID and Pin” button. Users can then share that information with another user, so the other user can take the test. To do so, the other users must tap the “My Spelling Tests” button and then the “Download Tests” option. Once done, the user will be able to access the test. With the “Options” button on the main screen, users will be able to personalize tests further by randomizing test questions, setting if capitalization counts, and select the type of keyboard used.

Instructional Ideas

  1. After reading a text, teachers can have students select the 10 most challenging words to spell (in their opinion) and create a test based on them. Once the test has been created, students can share their Test ID and Pin with other students, so they can take their classmates’ tests. Once students complete a test, they can email their result to their teacher.
  2. Instead of using this app for spelling, it can be used to develop lower-level reading-comprehension skills in students. To do so, teachers can first choose a text. Next, teachers can design a reading assessment in which they ask recall-level questions about the text by recording the questions into the app. (For best results, these questions will need to be answered with one word.) At this point, teachers can have students read the text, and then take the assessment by entering in the Test ID and Pin. Students can then send the results to their teacher.
  3. Instead of a traditional paper-and-pencil spelling test, teachers can create a spelling test using this app and have students take it individually. For best results, students should use headphones while taking the test.
  4. Teachers can help students remember and spell geographic locations and facts by asking questions such as: (1) What state is home to Mt. Rushmore? (2) What city is Florida’s capital? (3) What city is home to the University of Tennessee?
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

The app was not found in the store. 🙁
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