Sports Logos Quiz Game (University and college sport logo guessing games) cool new and fun games to help you learn the mascots and brands of your favorite professional and collegiate athletics basketball teams

[asa_item id="827115087"] Sports Logos Quiz Game provides an engaging format for users to learn the names of college and pro sports teams. When engaging the app, users are presented with a logo of a school or team, blank spaces, and a bank of letters. After viewing the logo, users are to fill in the blank spaces using the letters by tapping on the letters in order, so they correctly spell the name of the school or city and team. In this app, there are multiple levels, and as users progress to higher levels, the names of the teams and schools…

Review Overview

A. Instruction - 5.1
B. Design - 7.6
C. Engagement - 6.6

6.4

Sports Logos Quiz: A Best App for the PE Classroom!

Summary : An engaging way to learn team names!

[asa_item id=”827115087″]

Sports Logos Quiz Game provides an engaging format for users to learn the names of college and pro sports teams. When engaging the app, users are presented with a logo of a school or team, blank spaces, and a bank of letters. After viewing the logo, users are to fill in the blank spaces using the letters by tapping on the letters in order, so they correctly spell the name of the school or city and team. In this app, there are multiple levels, and as users progress to higher levels, the names of the teams and schools become less popular. If users need help in solving the puzzle, there are built-in supports, which include skipping a puzzle, removing letters from the bank, and inserting a letter in the puzzle. However, there are limited numbers of times that users can be helped with these supports.

Instructional Ideas

  1. To help students memorize the different names of sports teams, teachers can require them to use this app. After each puzzle is solved, teachers can require students to write the name of the school/city, the name of its affiliated team, and a description of its logo.
  2. As a way to brainstorm ideas for researching a college, teachers can have students use this app. When students come to a college that they find intriguing based on its name, logo, or team, teachers can have students conduct additional research. This research may include the school’s location, entrance criteria, degrees offered, teams fielded, and tuition costs, among others.
  3. After becoming familiar with this app, teachers can have students research the symbolism of a school’s logo. Students can be required to write a short response that explains the symbolism.
  4. After learning about symbolism in a logo, teachers can require students to brainstorm a name of a fictional university. Next, teachers can have students design that school’s logo. Finally, students would have to explain the significance of the logo as related to the school.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

‎Sports Logo Quiz - 2k18 USA
‎Sports Logo Quiz - 2k18 USA