Timeline—U.S. History
[asa_item id="552887553"] Timeline—U.S. History is a detailed chronology about our country’s past. When launching the app, users are provided a brief tutorial for using this app, and then they are free to explore the past. If users tap the lined button on the top left of the screen, they will be presented with a menu, and they can explore the general timeline or specific moments. If users choose the general timeline, they can see what happened in history for the current day, or they can choose another date by tapping the calendar button on the top left of the screen.…
A. Instruction - 6
B. Design - 7.8
C. Engagement - 7
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6.9
Timeline - U.S. History: A Needed App for Social Studies
Summary : What Happened During This Day in History? Find Out Here!
[asa_item id=”552887553″]
Timeline—U.S. History is a detailed chronology about our country’s past. When launching the app, users are provided a brief tutorial for using this app, and then they are free to explore the past. If users tap the lined button on the top left of the screen, they will be presented with a menu, and they can explore the general timeline or specific moments. If users choose the general timeline, they can see what happened in history for the current day, or they can choose another date by tapping the calendar button on the top left of the screen. Once a date is selected, users are presented with significant events that occurred on the date. For example, if 12/19 is selected, events that happened from 2003 through 1732 are listed and described. Plus, users can tap on the hyperlinked terms, names, and locations to read more about them on Wikipedia. Returning to the lined button, users can also tap specific moments in U.S. history, and they can learn in detail about the American Revolution, Civil War, World War I, and World War II. These entries each consist of an introduction that can be accessed for free, but users must make an in-app purchase to access the additional information about these events.
Instructional Ideas
- As a bell-ringer activity, teachers can project the date using this app and have students read the events that happened during this day in history. Next, teachers can have students journal a response. Example journal prompts include: (1) What is the most/least important event that happened during this day in history? (2) If you could change one of these events, which one would you change, how would you change it, and what would be the effect of that change? (3) Of the events listed for this day, which do you find most interesting and why?
- To brainstorm a research topic, teachers can have students peruse this app for events. Once students find an event that interests them, teachers can have students write an explanation about why they chose this event and how they plan to research it. Teachers can then have students use the RWT Timeline app to plan their paper.
- Teachers can have students research cultural events that are of interest to them (e.g., the release of a song, a sporting event, a conflict), and have them compose an entry for it that could be included in this app. The entry could be written in Word, WPS Office, or Quick Office, and then emailed to the teacher for grading or shared over a class website, such as Edmodo or Schoology.
- Teachers could create a debate activity using this app. To do so, teachers can divide their class into groups of three to five students. Each group will then be responsible for browsing this app and choosing the day they think has the most historical significance. (Once a group claims a day, other groups cannot also claim it.) Groups will then be given time to make an argument for why their day is the most historically significant, and they can present their argument to their classmates. To help present their argument, groups can use Haiku Deck, PowerPoint, or Prezi. Once all groups have presented, they can vote for the day that they think has the most historical significance. (Groups are not allowed to vote for their own date.)
A1. Rigor
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A2. 21st Century Skills
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A3. Conn. to Future Learning
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A4. Value of Errors
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A5. Feedback to Teacher
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A6. Level of Material
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A7. Cooperative Learning
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A8. Accom. of Individual Diff.
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B1. Ability to Save Progress
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B2. Platform Integration
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B3. Screen Design
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B4. Ease of Use
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B5. Navigation
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B6. Goal Orientation
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B7. Information Presentation
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B8. Media Integration
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B9. Cultural Sensitivity
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C1. Learner Control
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C2. Interactivity
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C3. Pace
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C4. Flexibility
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C5. Interest
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C6. Aesthetics
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C7. Utility
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Screenshots
The app was not found in the store. 🙁
Screenshots
The app was not found in the store. 🙁