Tynker—Learn programming with visual code blocks and build your own games

[asa_item id="805869467"] Tynker supports users in developing their computer-programming skills. After launching the app, users can choose the “Create” or “Play” mode. In the “Create” mode, users can choose to modify a pre-existing scene or create their own scene using the “+” and “gear” buttons on the top right of the screen. The “+” button allows users to select the background, characters, and props to include in the scene. The “gear” button allows users to add movement to their characters by dragging commands from the left-side menu into the center and then connecting them. To test their scene, users must…

Review Overview

A. Instruction - 7.7
B. Design - 8.5
C. Engagement - 8.3

8.2

Tynker: A Top App for Programming

Summary : How Good of a Computer Programmer Are You?

[asa_item id=”805869467″]

Tynker supports users in developing their computer-programming skills. After launching the app, users can choose the “Create” or “Play” mode. In the “Create” mode, users can choose to modify a pre-existing scene or create their own scene using the “+” and “gear” buttons on the top right of the screen. The “+” button allows users to select the background, characters, and props to include in the scene. The “gear” button allows users to add movement to their characters by dragging commands from the left-side menu into the center and then connecting them. To test their scene, users must tap the “play” button, which will automatically take users from the coding screen to the scene screen. Also, users can adjust where the characters and props are on the scene screen by tapping and dragging them before tapping the “play” button. After creating or modifying a scene, Tynker automatically saves it so users can return to it at a later date. In the “Play” mode, users are presented with the different game-like scenarios that are divided into levels, and they must enter the correct computer-programming code to complete each level.

Instructional Ideas

  1. Teachers can give students a scenario and have them create a scene that reflects it. For example, teachers can give students a scenario such as: “A human and an alien are in outer space and moving away from each other. Create that scene using this app.” or “A penguin and an alligator are walking past each other in a city. Create that scene using this app.” After receiving their scene, students will have to make it using this app and show their teacher for grading.
  2. Teachers can have a class contest to see which student can create the most complicated but well-designed scene. Teachers can give students time in class to create their scenes and, when ready, each student displays his or her iPad around the room with his or her scene showing. Additionally, students can attach a sticky note to their iPad with their scene’s title and a brief explanation of it. Students can then walk around the room and view their classmates’ different scenes. Finally, students can vote for their favorite scene and compose a short rationale explaining why they voted for it.
  3. To practice their coding before making their own scene, teachers can require students to complete a game series in the “Play” option of this app. By practicing their coding, students will be better prepared to make their scenes in the “Create” option.
  4. To prepare them for coding in this app, students can learn and practice basic coding skills using the Hopscotch, Daisy the Dinosaur, or Lightbot One Hour Coding apps. Learning coding skills in those apps will support students when they design their own scenes in this app.
A1. Rigor
A2. 21st Century Skills
A3. Conn. to Future Learning
A4. Value of Errors
A5. Feedback to Teacher
A6. Level of Material
A7. Cooperative Learning
A8. Accom. of Individual Diff.
B1. Ability to Save Progress
B2. Platform Integration
B3. Screen Design
B4. Ease of Use
B5. Navigation
B6. Goal Orientation
B7. Information Presentation
B8. Media Integration
B9. Cultural Sensitivity
C1. Learner Control
C2. Interactivity
C3. Pace
C4. Flexibility
C5. Interest
C6. Aesthetics
C7. Utility

Screenshots

  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot
  • ‎Tynker: Coding for Kids Screenshot